Opinion mining and sentiment analysis are important research areas of Natural Language Processing (NLP) tools and have become viable alternatives for automatically extracting the affective information found in texts. Our aim is to build an NLP model to analyze gamers’ sentiments and opinions expressed in a corpus of 9750 game reviews. A Principal Component Analysis using sentiment analysis features explained 51.2 % of the variance of the reviews and provides an integrated view of the major sentiment and topic related dimensions expressed in game reviews. A Discriminant Function Analysis based on the emerging components classified game reviews into positive, neutral and negative ratings with a 55 % accuracy.
CITATION STYLE
Secui, A., Sirbu, M. D., Dascalu, M., Crossley, S., Ruseti, S., & Trausan-Matu, S. (2016). Expressing sentiments in game reviews. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 9883 LNAI, pp. 352–355). Springer Verlag. https://doi.org/10.1007/978-3-319-44748-3_35
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