Technology, Autonomy, and Participation: Designing Community Games and Services to Enhance Older Adults’ Technology Literacy

  • Liu H
  • Kim M
  • Li M
  • et al.
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Liu, H., Kim, M., Li, M., & Narayan, S. L. (2022). Technology, Autonomy, and Participation: Designing Community Games and Services to Enhance Older Adults’ Technology Literacy. In [ ] With Design: Reinventing Design Modes (pp. 1575–1591). Springer Nature Singapore. https://doi.org/10.1007/978-981-19-4472-7_103

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