Navigation performance effects of render method and head-turn latency in mobile audio augmented reality

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Abstract

This study assessed participant performance of an outdoor navigation task using a mobile audio augmented reality system. Several quantitative performance measures and one subjective measure were used to compare the perceptual efficacy of Ambisonic and VBAP binaural rendering techniques, and a range of head-turn latencies. The study extends existing indoors research on the effects of head-turn latency for seated listeners. The pilot experiment found that a source capture radius of 2 meters significantly affected the sole participant's navigation distance efficiency compared to other radii. The main experiment, using 8 participants, found that render method significantly affected all performance measures except subjective stability rating, while head-turn latency only affected mean track curvature and subjective stability. Results also showed an interaction in which the choice of rendering method mitigated or potentiated the effects of head-turn latency on perceived source stability. © 2010 Springer-Verlag Berlin Heidelberg.

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APA

Mariette, N. (2010). Navigation performance effects of render method and head-turn latency in mobile audio augmented reality. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 5954 LNCS, pp. 239–265). https://doi.org/10.1007/978-3-642-12439-6_13

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