Surface normal deconvolution: Photometric stereo for optically thick translucent objects

14Citations
Citations of this article
23Readers
Mendeley users who have this article in their library.

This article is free to access.

Abstract

This paper presents a photometric stereo method that works for optically thick translucent objects exhibiting subsurface scattering. Our method is built upon the previous studies showing that subsurface scattering is approximated as convolution with a blurring kernel. We extend this observation and show that the original surface normal convolved with the scattering kernel corresponds to the blurred surface normal that can be obtained by a conventional photometric stereo technique. Based on this observation, we cast the photometric stereo problem for optically thick translucent objects as a deconvolution problem, and develop a method to recover accurate surface normals. Experimental results of both synthetic and real-world scenes show the effectiveness of the proposed method. © 2014 Springer International Publishing.

Cite

CITATION STYLE

APA

Inoshita, C., Mukaigawa, Y., Matsushita, Y., & Yagi, Y. (2014). Surface normal deconvolution: Photometric stereo for optically thick translucent objects. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 8690 LNCS, pp. 346–359). Springer Verlag. https://doi.org/10.1007/978-3-319-10605-2_23

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free