EmotionML is a W3C recommendation to represent emotion related states in data processing systems. Given the lack of agreement in the literature on the most relevant aspects of emotion, it is important to provide a relatively rich set of descriptivemechanisms. It is possible to use EmotionML both as a standalonemarkup and as a plug-in annotation in different contexts. Emotions can be represented in terms of four types of descriptions taken from the scientific literature: categories, dimensions, appraisals, and action tendencies, with a single element containing one or more of such descriptors. EmotionML provides a set of emotion vocabularies taken fromthe scientific and psychology literature.Whenever users have a need for a different vocabulary, however, they can simply define their own custom vocabulary and use it in the same way as the suggested vocabularies. Several applications have already been realized on the basis of EmotionML.
CITATION STYLE
Burkhardt, F., Pelachaud, C., Schuller, B. W., & Zovato, E. (2016). EmotionML. In Multimodal Interaction with W3C Standards: Toward Natural User Interfaces to Everything (pp. 65–80). Springer International Publishing. https://doi.org/10.1007/978-3-319-42816-1_4
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