There has been extensively a huge amount of research on gesture-based human-machine interface so far. It is used not only for computer operations but also for virtual reality operations and computer game operations as applications in which gesture input is effective. In general, a dedicated device for such a system is developed; however, a gesture-based human-machine interface by using a generic device is more convenient and scalable than a dedicated device. In this paper, we propose a gesture-based human-machine interface system by using a generic device, an omnidirectional camera. We can input some simple operations for computer games by gestures, and the system can recognize a series of successive gestures. In addition, the system can simultaneously recognize gestures of several persons who stand along the surrounding of an omnidirectional camera.
CITATION STYLE
Sichao, L., Nakamura, Y., & Miwa, H. (2021). Gesture-based human-machine interface system by using omnidirectional camera. In Advances in Intelligent Systems and Computing (Vol. 1263 AISC, pp. 56–66). Springer. https://doi.org/10.1007/978-3-030-57796-4_6
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