Connecting the real world and virtual world through gaming

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Abstract

This paper presents two novel interactive game entertainment systems named by Human Pacman and Touch spaced that ventures to embed the natural physical world seamlessly with a fantasy virtual playground by capitalizing on mobile computing, wireless LAN, ubiquitous computing, and motion-tracking technologies. We can connect seamlessly the computer virtual world to our real world through these game systems. Human Pacman and Touch space are physical role-playing augmented-reality computer fantasy together with real human-social and mobile gaming. They recapture human touch and physical interaction real-world environment as essential elements of the game play, whilst also maintaining the exciting fantasy features of traditional computer entertainment. It emphasizes collaboration and competition between players in a wide indoor and outdoor physical area which allows natural wide-area human-physical movements. © 2004 Springer Science + Business Media, Inc.

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APA

Cheok, A. D., Hwee, G. K., Wei, L., Teo, J., Lee, T. S., Farbiz, F., & Ping, L. S. (2004). Connecting the real world and virtual world through gaming. In IFIP Advances in Information and Communication Technology (Vol. 156, pp. 45–50). Springer New York LLC. https://doi.org/10.1007/978-1-4020-8157-6_7

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