This paper has a reflection about how to design digital environments that offer quality of experience to the user. It assumes that the user experience is the set of sensations, values and conclusions that the user gets from using equipment. The values coming from this interaction are not product of the functional experience, but also of the esthetical experience. The quality of this experience may be found in the result of the user goals, of the cultural variables and of the interface design. This article presents a brief discussion about the concept of user experience and after that presents the use of a hypermedia e-book as a pedagogical tool in a graduation course in Design and observations about this digital environment. © Springer International Publishing Switzerland 2014.
CITATION STYLE
Portugal, C. (2014). Design, user-experience and teaching-learning. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 8519 LNCS, pp. 230–241). Springer Verlag. https://doi.org/10.1007/978-3-319-07635-5_23
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