A physical model of time-of-flight 3d imaging systems, including suppression of ambient light

25Citations
Citations of this article
26Readers
Mendeley users who have this article in their library.
Get full text

Abstract

We have developed a physical model of continuous-wave Time-of-Flight cameras, which focuses on a realistic reproduction of the sensor data. The derived simulation gives the ability to simulate data acquired by a ToF system with low computational effort. The model is able to use an arbitrary optical excitation and to simulate the sampling of a target response by a two-tap sensor, which can use any switching function. Nonlinear photo response and pixel saturation, as well as spatial variations from pixel to pixel like photo response non-uniformity (PRNU) and dark signal non-uniformity (DSNU) can be modeled. Also the influence of interfering background light and on-sensor suppression of ambient light can be simulated. The model was verified by analyzing two scenarios: The cameras response to an increasing, homogeneous irradiation as well as the systematic phase deviation caused by higher harmonics of the optical excitation. In both scenarios the model gave a precise reproduction of the observed data. © 2009 Springer Berlin Heidelberg.

Cite

CITATION STYLE

APA

Schmidt, M., & Jähne, B. (2009). A physical model of time-of-flight 3d imaging systems, including suppression of ambient light. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 5742 LNCS, pp. 1–15). https://doi.org/10.1007/978-3-642-03778-8_1

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free