Background: Augmented Reality (AR) incorporates both real and virtual objects in real-time environments and allows single and multi-users to inter-act with 3D models. It is often tricky to adopt multi-users in the same environment because of the devices’ latency and model position accuracy in displaying the models simultaneously. Method: To address this concern, we present a multi-user sharing technique in the AR of the human anatomy that increases learning with high quality, high stability, and low latency in multiple devices. Besides, the mul-ti-user interactive display (HoloLens) merges with the human body anatomy application (AnatomyNow) to teach and train students, academic staff, and hospi-tal faculty in the human body anatomy. We also introduce a pin system to share the same knowledge between multiple users. A total of 5 groups have been con-sidered for the study and the evaluation has been performed using two parameters: latency between the devices and position accuracy of the 3D objects in the same environment. Results: The proposed multi-user interaction technique is observed to be good in terms of 3D object position accuracy and latency between the devices. Conclusion: AR technology provides a multi-user interactive environment for teaching and training in the human body anatomy.
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CITATION STYLE
Le Van, C., Hoa, T. H., Duc, N. M., Puri, V., Nguyen, T. S., & Le, D. N. (2021). Design and development of collaborative ar system for anatomy training. Intelligent Automation and Soft Computing, 27(3), 853–871. https://doi.org/10.32604/IASC.2021.013732