3D printing allows unprecedented freedom in the design and manufacturing of even the most geometric complex forms-seemingly through a simple click of a button. In comparison, the making of glass is an analogue craftsmanship, coordinating an intricate interplay of individual tools and personal skills, giving shape to a material during the short time of its temperature-based plasticity. The two artworks discussed in this article, Augmented Fauna and Glass Mutations, were created during the artist's residence at the Pilchuck Glass School and articulate a synthesis between digital workfows and traditional craft processes to establish a digital craftsmanship.
CITATION STYLE
Klein, T. (2018). Augmented fauna and glass mutations: A dialogue between material and technique in glassblowing and 3D printing. In ACM SIGGRAPH 2018 Art Gallery, SIGGRAPH 2018 (pp. 336–342). Association for Computing Machinery. https://doi.org/10.1162/leon_a_01640
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