The goal of this paper is to present a novel modelling of postures of human activities such us walk, run...Effectively, human action is, in general, characterized by a sequence of specific body postures. So, from an incoming sequence video, we determine the postures (key-frames) which will represent the movement. We construct the prototypes corresponding to these key-frames by thinning these postures, and then we use this skeleton as a starting point for building the model. Some results are presented to validate our models. © 2010 Springer-Verlag.
CITATION STYLE
Medjahed Gamaz, D., Gueziri, H. E., & Haouchine, N. (2010). Modelling postures of human movements. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 6419 LNCS, pp. 202–211). https://doi.org/10.1007/978-3-642-16687-7_30
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