We herein revisit the predator-prey pursuit problem – using very simple predator agents. The latter – intended to model the emerging micro- and nano-robots – are morphologically simple. They feature a single line-of-sight sensor and a simple control of their two thrusters. The agents are behaviorally simple as well – their decision-making involves no computing, but rather – a direct mapping of the few perceived environmental states into the corresponding pairs of thrust values. We apply genetic algorithms to evolve such a mapping that results in the successful behavior of the team of these predator agents. To enhance the generality of the evolved behavior, we propose an asymmetric morphology of the agents – an angular offset of their sensor. Our experimental results verify that the offset of both 20° and 30° yields efficient and consistent evolution of successful behaviors of the agents in all tested initial situations.
CITATION STYLE
Tanev, I., Georgiev, M., Shimohara, K., & Ray, T. (2018). Evolving a team of asymmetric predator agents that do not compute in predator-prey pursuit problem. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 11089 LNAI, pp. 240–251). Springer Verlag. https://doi.org/10.1007/978-3-319-99344-7_22
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