In order to answer the research questions and verify the hypothesis that are mentioned in the previous chapter, virtual and physical prototypes were built and tested based on three interaction concepts: Me&Myself, Nearby, Faraway. The prototypes are the research tools, which can serve to observe user perception and behaviour towards the wearable agents that are designed according to these three concepts. While the virtual prototypes can be the initial tools to obtain primary results about user perception, the physical prototypes can provide more realistic results about user behaviours that are observed in real context with direct interaction with the prototypes.
CITATION STYLE
Uğur, S. (2013). Prototyping and testing. In SpringerBriefs in Applied Sciences and Technology (pp. 75–95). Springer Verlag. https://doi.org/10.1007/978-88-470-5247-5_5
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