This paper approximates ground truth for real-world stereo sequences and demonstrates its use for the performance analysis of a few selected stereo matching and optical flow techniques. Basically we assume zero roll and constant tilt of an ego-vehicle (for about 10 seconds) driving on a planar road. © 2009 Springer Berlin Heidelberg.
CITATION STYLE
Liu, Z., & Klette, R. (2009). Approximated ground truth for stereo and motion analysis on real-world sequences. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 5414 LNCS, pp. 874–885). https://doi.org/10.1007/978-3-540-92957-4_76
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