In this paper, we present our expressive body-gestures animation synthesis model for our Embodied Conversational Agent(ECA) technology. Our implementation builds upon a full body reach model using a hybrid kinematics solution. We describe the full pipeline of our model that starts from a symbolic description of behaviors, to the construction of a set of keyframes till the generation of the whole animation enhanced with expressive qualities. Our approach offers convincing visual quality results obtained with high real-time performance. © 2012 Springer-Verlag Berlin Heidelberg.
CITATION STYLE
Huang, J., & Pelachaud, C. (2012). Expressive body animation pipeline for virtual agent. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 7502 LNAI, pp. 355–362). Springer Verlag. https://doi.org/10.1007/978-3-642-33197-8_36
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