We propose a framework to infer complete geometry of a scene with strong reflections or hidden by partially transparent occluders from a set of 4D light fields captured with a hand-held light field camera. For this, we first introduce a variant of bundle adjustment specifically tailored to 4D light fields to obtain improved pose parameters. Geometry is recovered in a global framework based on convex optimization for a weighted minimal surface. To allow for non-Lambertian materials and semi-transparent occluders, the point-wise costs are not based on the principle of photo-consistency. Instead, we perform a layer analysis of the light field obtained by finding superimposed oriented patterns in epipolar plane image space to obtain a set of depth hypotheses and confidence scores, which are integrated into a single functional.
CITATION STYLE
Johannsen, O., Sulc, A., Marniok, N., & Goldluecke, B. (2017). Layered scene reconstruction from multiple light field camera views. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 10113 LNCS, pp. 3–18). Springer Verlag. https://doi.org/10.1007/978-3-319-54187-7_1
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