Immersive contents creation requires the modification of environment map according to the types of displays. Thus this research presents the theoretical background of immersive virtual reality and shows the simulation production through environment map and explains the steps of the image correction process. Then we describe the changes caused by the types of displays used in virtual spaces. © 2012 Springer-Verlag Berlin Heidelberg.
CITATION STYLE
Chung, T. S., & Cha, S. H. (2012). Simulator development for immersive displays. In Communications in Computer and Information Science (Vol. 341 CCIS, pp. 88–94). Springer Verlag. https://doi.org/10.1007/978-3-642-35248-5_13
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