In this paper we will focus on a narrative game engine and accompanying authoring tool that allows for easy development of game scenarios, including in-game and summative feedback in terms of key performance indicators and decision-making styles. Using our model driven game engine, we co-developed numerous games together with several modelling and simulation experts from various domains. The resulting single player turn-taking games are offered as a game service via on-line accessible learning management systems, and currently used in a variety of leadership training programs making trainees aware of their natural decision-making behaviors.
CITATION STYLE
de Heer, J., de Groot, T., Hrynkiewicz, R., Oortwijn, T., & Porskamp, P. (2020). Devilish Dilemma Games: Narrative Game Engine and Accompanying Authoring Tool. In Advances in Intelligent Systems and Computing (Vol. 973, pp. 169–178). Springer Verlag. https://doi.org/10.1007/978-3-030-20476-1_18
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