Focusing in asynchronous games

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Abstract

Game semantics provides an interactive point of view on proofs, which enables one to describe precisely their dynamical behavior during cut elimination, by considering formulas as games on which proofs induce strategies. We are specifically interested here in relating two such semantics of linear logic, of very different flavor, which both take in account concurrent features of the proofs: asynchronous games and concurrent games. Interestingly, we show that associating a concurrent strategy to an asynchronous strategy can be seen as a semantical counterpart of the focusing property of linear logic. © 2010 Springer-Verlag Berlin Heidelberg.

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Mimram, S. (2010). Focusing in asynchronous games. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 6158 LNCS, pp. 331–341). https://doi.org/10.1007/978-3-642-13962-8_37

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