Assessing the Core Elements of the Gaming Experience

  • Calvillo-Gámez E
  • Cairns P
  • Cox A
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Abstract

This chapter presents the theory of the Core Elements of the Gaming Experience (CEGE). The CEGE are the necessary but not sufficient conditions to provide a positive experience while playing video-games. This theory, formu- lated using qualitative methods, is presented with the aim of studying the gaming experience objectively. The theory is abstracted using a model and implemented in questionnaire. This chapter discusses the formulation of the theory, introduces the model, and shows the use of the questionnaire in an experiment to differentiate between

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Calvillo-Gámez, E. H., Cairns, P., & Cox, A. L. (2015). Assessing the Core Elements of the Gaming Experience (pp. 37–62). https://doi.org/10.1007/978-3-319-15985-0_3

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