Visibly pushdown games

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Abstract

The class of visibly pushdown languages has been recently defined as a subclass of context-free languages with desirable closure properties and tractable decision problems. We study visibly pushdown games, which are games played on visibly pushdown systems where the winning condition is given by a visibly pushdown language. We establish that, unlike pushdown games with pushdown winning conditions, visibly pushdown games are decidable and are 2EXPTIME-complete. We also show that pushdown games against LTL specifications and CARET specifications are 3EXPTIME-complete. Finally, we establish the topological complexity of visibly pushdown languages by showing that they are a subclass of Boolean combinations of Σ3 sets. This leads to an alternative proof that visibly pushdown automata are not determinizable and also shows that visibly pushdown games are determined. © Springer-Verlag Berlin Heidelberg 2004.

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Löding, C., Madhusudan, P., & Serre, O. (2004). Visibly pushdown games. Lecture Notes in Computer Science (Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 3328, 408–420. https://doi.org/10.1007/978-3-540-30538-5_34

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