Computer strategy games are very challenging for AI agents and highly interesting for students. We present a game platform specifically developed to support practical AI education of students. Featuring all the complexity criteria in a simplified form, it easily supports the evaluation of bots, the reuse of existing AI modules, the inclusion of learning techniques and the sharing of results and code. The platform has been used by a number of students and proved to be in a fairly mature state. © 2008 Springer-Verlag Berlin Heidelberg.
CITATION STYLE
Obradovič, D. (2008). COSAIR: A platform for AI education and research in computer strategy games. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 5243 LNAI, pp. 397–398). https://doi.org/10.1007/978-3-540-85845-4_52
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