A pipeline network can potentially be attacked at any point and at any time, but such an attack takes a known length of time. To counter this, a Patroller moves around the network at unit speed, hoping to intercept the attack while it is being carried out. This is a zero-sum game between the mobile Patroller and the Attacker, which we analyze and solve in certain cases.
CITATION STYLE
Alpern, S., Lidbetter, T., Morton, A., & Papadaki, K. (2016). Patrolling a pipeline. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 9996 LNCS, pp. 129–138). Springer Verlag. https://doi.org/10.1007/978-3-319-47413-7_8
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