This tutorial presents handheld device UI design, prototyping, and usability strategies. Handheld devices include pagers, PDAs, and mobile telephone handsets. Hardware UI, operating environments, and wireless networking will be presented. Information architecture, paper prototyping, and usability testing of handheld devices will be taught with team exercises. © Springer-Verlag Berlin Heidelberg 2004.
CITATION STYLE
Weiss, S. (2004). Handheld usability: Design, prototyping, and usability testing for mobile phones, PDAs, and pagers. Lecture Notes in Computer Science (Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 3160, 519–520. https://doi.org/10.1007/978-3-540-28637-0_69
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