In the information age, the attention to architectural design has gradually shifted from spatial aesthetics to the human's spatial experience. The situation of human perception becomes essential feedback information that designers can use to improve the design schemes. This research proposes an auxiliary method for pre-evaluating the architectural design goals and providing recommendations for architects to optimize the scheme. Specifically, by aggregating and quantitative analyzing electrophysiological signals and eye-tracking data, this research obtained the user's spatial perception with little effect of subjective consciousness as their feedback on the architectural environment. We took the campus outdoor space of an International School of Design as the research sample. By combining the architect's design concept and objectives, we constructed the contrast spatial schemes in virtual reality (VR) for users to experience and analyzed the usability of this method when pre-evaluate design objectives in a practical project.
CITATION STYLE
Wanyu, P. E. I., Xiangmin, G. U. O., & Tiantian, L. O. (2021). Detecting virtual perception based on multi-dimensional biofeedback: A method to pre-evaluate architectural design objectives. In Projections - Proceedings of the 26th International Conference of the Association for Computer-Aided Architectural Design Research in Asia, CAADRIA 2021 (Vol. 2, pp. 183–192). The Association for Computer-Aided Architectural Design Research in Asia (CAADRIA). https://doi.org/10.52842/conf.caadria.2021.2.183
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