This paper describes an approach, where an O3D-based virtual environment for learning cultural heritage is combined with a game environment to provide a friendly environment that makes learning more pleasant. We describe the game flow, design approach, and the exploration-based O3D API for creating interactive learning environment first. By using interactive teaching and learning system and multimedia exhibition methods, the game can arouse the enthusiasm of players' learning. © 2010 Springer-Verlag Berlin Heidelberg.
CITATION STYLE
Wang, L., Guo, J. W., Yang, C. L., Zhao, H. S., & Meng, X. X. (2010). O3D-based game learning environments for cultural heritage online education. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 6249 LNCS, pp. 417–428). https://doi.org/10.1007/978-3-642-14533-9_43
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