This work concerns the realistic modeling, rendering and animation of water. Specifically, the paper surveys many of the most outstanding references on computer graphics techniques regarding this problem developed during the period 1989-97. The paper, which has been organized for clarity into two different periods, follows on from a previous one dedicated to the same topic during the period 1980-88 [11]. © Springer-Verlag Berlin Heidelberg 2002.
CITATION STYLE
Iglesias, A. (2002). Computer graphics techniques for realistic modeling, rendering and animation of water. Part II: 1989-1997. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 2330 LNCS, pp. 191–200). Springer Verlag. https://doi.org/10.1007/3-540-46080-2_20
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