Computer graphics techniques for realistic modeling, rendering and animation of water. Part II: 1989-1997

0Citations
Citations of this article
2Readers
Mendeley users who have this article in their library.

This article is free to access.

Abstract

This work concerns the realistic modeling, rendering and animation of water. Specifically, the paper surveys many of the most outstanding references on computer graphics techniques regarding this problem developed during the period 1989-97. The paper, which has been organized for clarity into two different periods, follows on from a previous one dedicated to the same topic during the period 1980-88 [11]. © Springer-Verlag Berlin Heidelberg 2002.

Cite

CITATION STYLE

APA

Iglesias, A. (2002). Computer graphics techniques for realistic modeling, rendering and animation of water. Part II: 1989-1997. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 2330 LNCS, pp. 191–200). Springer Verlag. https://doi.org/10.1007/3-540-46080-2_20

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free