This work studies the usability of an audio and haptic-based virtual environment for learners with visual disabilities, intended for orientation and mobility purposes. To this end Audiopolis, a videogame for navigating a virtual city through interaction with audio and haptic interfaces, was designed and evaluated. Iconic and end-user usability evaluations of the videogame were administered. The results show that Audiopolis is highly usable and understandable for end users. An ongoing cognitive evaluation of navigation skills as a result of using Audiopolis is being implemented. © 2011 Springer-Verlag.
CITATION STYLE
Sánchez, J., & Mascaró, J. (2011). Audiopolis, navigation through a virtual city using audio and haptic interfaces for people who are blind. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 6766 LNCS, pp. 362–371). https://doi.org/10.1007/978-3-642-21663-3_39
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