Parallel processing image synthesis and anti-aliasing

1Citations
Citations of this article
5Readers
Mendeley users who have this article in their library.

Abstract

The continuing evolution of microelectronics provides the tools for developing new methods of synthesizing digital images by utilizing parallel processing architectures which hold the promise of reliability, flexibility and low cost. Beginning with the earliest real-time flight simulators, parallel processing architectures for image synthesis have been built, but "anti-aliasing" remains a problem. A parallel processing architecture is described and simulated which consists of a serial chain of processors which produces as output a depth sorted list of those objects which are at least potentially visible at each pixel. The lists are then filtered to provide the final shading at each pixel.

Cite

CITATION STYLE

APA

Weinberg, R. (1981). Parallel processing image synthesis and anti-aliasing. In Proceedings of the 8th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1981 (pp. 55–62). Association for Computing Machinery, Inc. https://doi.org/10.1145/800224.806789

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free