The Kansas State University entry into the AAAI 2005 robot scavenger hunt consists of a Pioneer P3AT robot running Windows 2000, scalable client/server software architecture, blob-based object recognition, and a Monte- Carlo localization package. As a team, we wanted to build an image recognition system that would be adequate to the tasks that are a part of the scavenger hunt competition. Copyright © 2002, American Association for Artificial Intelligence. All rights reserved.
CITATION STYLE
King, A., Stair, S., Brubaker, M., Samland, P., & Gustafson, D. A. (2005). KSU object recognition. In AAAI Workshop - Technical Report (Vol. WS05-11, pp. 32–34).
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