Beyond virtual museums: adopting serious games and extended reality (xr) for user-centred cultural experiences

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Abstract

Since museums, heritage sites and archives are important for the preservation of our cultural heritage; recently there has been an attempt to promote better absorption of cultural knowledge by involving the learners in the process.

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Doukianou, S., Daylamani-Zad, D., & Paraskevopoulos, I. (2020). Beyond virtual museums: adopting serious games and extended reality (xr) for user-centred cultural experiences. In Springer Series on Cultural Computing (pp. 283–299). Springer. https://doi.org/10.1007/978-3-030-37191-3_15

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