Perception of order and ambiguity in Leonardo's design concepts

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Abstract

Leonardo da Vinci used geometry to give his design concepts both structural and visual balance. The paper examines aesthetic order in Leonardo's structural design, and reflects on his belief in analogy between structure and anatomy. Leonardo's drawings of grids and roof systems are generated from processes best known from ornamentation and can be developed into spatial structures assembled from loose elements with no need for binding elements. His architectural plans are patterns based on principles of tessellation, tiling and recursion, also characteristic of the reversible, ambiguous structures which led to Leonardo's further inventions in structural and mechanical design as well as dynamic representations of space in his painting. In recent times, the ambiguous structures in the art of Joseph Albers, the reversible and impossible structures of M. C. Escher, the recurring patterns and spherical geometry of Buckminster Fuller and the reciprocal grids in structural design of Cecil Balmond display a similar interest. Computer models and animations have been used to simulate processes of perceiving and creating ambiguity in structures. © 2008 Kim Williams Books.

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APA

Robert, V. P. (2008). Perception of order and ambiguity in Leonardo’s design concepts. Nexus Network Journal, 10(1), 101–127. https://doi.org/10.1007/s00004-007-0058-6

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