Viscoelastic Crustal Deformation Computation Method with Reduced Random Memory Accesses for GPU-Based Computers

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Abstract

The computation of crustal deformation following a given fault slip is important for understanding earthquake generation processes and reduction of damage. In crustal deformation analysis, reflecting the complex geometry and material heterogeneity of the crust is important, and use of large-scale unstructured finite-element method is suitable. However, since the computation area is large, its computation cost has been a bottleneck. In this study, we develop a fast unstructured finite-element solver for GPU-based large-scale computers. By computing several times steps together, we reduce random access, together with the use of predictors suitable for viscoelastic analysis to reduce the total computational cost. The developed solver enabled 2.79 times speedup from the conventional solver. We show an application example of the developed method through a viscoelastic deformation analysis of the Eastern Mediterranean crust and mantle following a hypothetical M ?9 earthquake in Greece by using a 2,403,562,056 degree-of-freedom finite-element model.

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Yamaguchi, T., Fujita, K., Ichimura, T., Glerum, A., van Dinther, Y., Hori, T., … Wijerathne, L. (2018). Viscoelastic Crustal Deformation Computation Method with Reduced Random Memory Accesses for GPU-Based Computers. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 10861 LNCS, pp. 31–43). Springer Verlag. https://doi.org/10.1007/978-3-319-93701-4_3

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