Technological developments of industrial enterprises, require continuous staff training. Serious games are a good way for vocational training and are fully up to date with the concept of industry 4.0 based on simulation and connected objects. However creating a serious game is questionable and relatively inaccessible for SMEs/SMIs industrial. In this article we present an approach to facilitate the implementation of playful scenario dedicated to industrial field. This approach is based on muti-faceted modeling resources and is illustrated by an example in a steel manufacturing company.
CITATION STYLE
Abed, H., Pernelle, P., Carron, T., & Amar, C. B. (2016). Scenario modeling for serious games: An approach for industry sector. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 10013 LNCS, pp. 185–194). Springer Verlag. https://doi.org/10.1007/978-3-319-47440-3_21
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