Research on emotional expressive embodiments for simulated affective behavior resulted in impressive systems allowing for characters being perceived as more natural. In consequence we want to explore what happens if these characters gain the human ability to hide their true emotions. More particular we are looking for the change in emotional engagement and the change in perceived naturalism. The Partial Poker-Face will allow virtual characters to recognize and control their own emotional expressive behaviour in order to influence the perception of self by others. While our research assumes applications in virtual storytelling, we are confident that it will be also of value for other areas, like human robot interaction.
CITATION STYLE
Ritter, C., & Aylett, R. (2015). The partial poker-face when affective characters try to hide their true emotions. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 9238, pp. 479–482). Springer Verlag. https://doi.org/10.1007/978-3-319-21996-7_52
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