In this experiential workshop, we will explore the agile product development space (managing, planning, prioritizing, learning and scheduling) through simulating the different approaches, reflecting on our experiences, and summarizing what this means for our daily work. © 2009 Springer Berlin Heidelberg.
CITATION STYLE
Evers, M., & Van Den Ende, W. (2009). The new new NEW! Product development game. In Lecture Notes in Business Information Processing (Vol. 31 LNBIP, pp. 204–205). Springer Verlag. https://doi.org/10.1007/978-3-642-01853-4_32
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