Advertising in Location-Based Games: An Exploration in Pokémon GO

3Citations
Citations of this article
11Readers
Mendeley users who have this article in their library.
Get full text

Abstract

Location-based advertising (LBA), such as billboards and signage, has long been a direct-to-consumer advertising staple. As locative media such as Location-Based Games (LBG) begins to rise in prominence, digital LDA becomes increasingly appealing. In this paper, we explore the impacts of LBA on small businesses in the LBG Pokémon GO, a lacuna in the literature. We gather participant experience through a collection of 35 semi-structured interviews with businesses leveraging Niantic's sponsored location LBA. These testimonies indicate (1) participant businesses found LBG advertising to be satisfactory, (2) LBG advertising improves brand recognizability for local commerce, and (3) local community is an important factor for success in LBG advertising. These findings indicate future patterns for integrating local businesses into LBG like Pokémon GO, suggesting potential for LBG advertising to assist local businesses.

Cite

CITATION STYLE

APA

Dunham, J., Xu, J., Papangelis, K., & Schwartz, D. I. (2022). Advertising in Location-Based Games: An Exploration in Pokémon GO. In Conference on Human Factors in Computing Systems - Proceedings. Association for Computing Machinery. https://doi.org/10.1145/3491101.3519663

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free