In this paper, we describe a parallel processing architecture for Evolvable Hardware (EHW) which changes its own hardware structure in order to adapt to the environment in which it is embedded. This adaptation process is a combination of genetic learning with reinforcement learning. As an example of EHW applications, the arbitration in behavior-based robot is discussed. Our goal by implementing adaptation in hardware is to produce a flexible and fault-tolerant architecture which responds in real-time to a changing environment.
CITATION STYLE
Higuchi, T., Iba, H., & Manderick, B. (1994). Applying evolvable hardware to autonomous agents. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 866 LNCS, pp. 524–533). Springer Verlag. https://doi.org/10.1007/3-540-58484-6_295
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