Generation of unit-width curve skeletons based on valence driven spatial median (VDSM)

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Abstract

3D medial axis (skeleton) extracted by a skeletonization algorithm is a compact representation of a 3D model. Among all connectivity-preservation skeletonization methods, 3D thinning algorithms are generally faster than the others. However, most 3D thinning algorithms cannot guarantee generating a unit-width curve skeleton, which is desirable in many applications, e.g. 3D object similarity match and retrieval. This paper presents a novel valence driven spatial median (VDSM) algorithm, which eliminates crowded regions and ensures that the output skeleton is unit-width. The proposed technique can be used to refine skeletons generated from 3D skeletonization algorithms to achieve unit-width. We tested the VDSM algorithm on 3D models with very different topologies. Experimental results demonstrate the feasibility of our approach. © Springer-Verlag Berlin Heidelberg 2008.

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Wang, T., & Cheng, I. (2008). Generation of unit-width curve skeletons based on valence driven spatial median (VDSM). In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 5358 LNCS, pp. 1051–1060). https://doi.org/10.1007/978-3-540-89639-5_100

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