The elaborative form that we have called, in its general aspects, “3D Semantic Model”, configures methods of representation, between research and teaching, for knowing, creating and transmitting cultural processes, ideas and forms preparatory to the project of architecture and design. The main objectives of this method of representation, which over time we have been theorizing and experimenting on several occasions, are: to elaborate an ethical and conscious “aesthetic recycling”; to construct an interactive visual archive of memory fed by conceptual references, ideas, images and spatial hybridizations; to learn to draw, between survey and project, for solving “limits” pedagogically, both tracing and deleting them, at the same time. Thus, the idea of a “cross-media” design (real, virtual, ideal, utopian, etc.) emerges, an outcome of personal creative elaborations, to help represent the complexity of contemporary culture.
CITATION STYLE
Unali, M. (2019). Semantic models for education. Representations, between research and didactic, for architecture and design. In Advances in Intelligent Systems and Computing (Vol. 919, pp. 271–278). Springer Verlag. https://doi.org/10.1007/978-3-030-12240-9_30
Mendeley helps you to discover research relevant for your work.