We introduce a generalization of the classical notion of flowchart for languages with higher order and object-oriented features. These general flowcharts are obtained by an abstraction of the game semantics for Idealized Algol and as such rely on a solid mathematical basis. We demonstrate how charts may be used as the basis for data flow analysis.
CITATION STYLE
Malacaria, P., & Hankin, C. (1998). Generalised flowcharts and games. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 1443 LNCS, pp. 363–374). Springer Verlag. https://doi.org/10.1007/bfb0055067
Mendeley helps you to discover research relevant for your work.