Test strategy generation using quantified CSPs

2Citations
Citations of this article
2Readers
Mendeley users who have this article in their library.
Get full text

Abstract

Testing is the process of stimulating a system with inputs in order to reveal hidden parts of the system state. We consider a variant of the constraint-based testing problem that was put forward in the model-based diagnosis literature, and consists of finding input patterns that can discriminate between different, possibly non-deterministic models. We show that this problem can be framed as a game played between two opponents, and naturally lends itself towards a formulation in terms of quantified CSPs. This QCSP-based formulation is a starting point to extend testing to the practically relevant class of systems with limited controllability, where tests consist of stimulation strategies instead of simple input patterns. © 2008 Springer-Verlag Berlin Heidelberg.

Cite

CITATION STYLE

APA

Sachenbacher, M., & Maier, P. (2008). Test strategy generation using quantified CSPs. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 5202 LNCS, pp. 566–570). https://doi.org/10.1007/978-3-540-85958-1_43

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free