A software framework for 2D mesh based simulations in discrete time with local interaction

0Citations
Citations of this article
5Readers
Mendeley users who have this article in their library.
Get full text

Abstract

Some features shared by families of natural phenomena may be exploited for the process of implementation of software simulation tools. An analogy of this situation is the experimentation in manufacturing, where the products are designed by organisations in a way that it is possible to exploit commonality in components and process. This work aims to exploit commonality in some simulation problems in order to create a software framework allowing the reusing of code to reduce effort in the implementation. The proposed framework shall include the core components for the simulation of varied phenomena. The interested researchers can use parts of the framework and then adapt the remaining components to their specific simulation problems. After this discussion, a test case is proposed from previous works related to lava flow simulations showing experimental results. Some guidelines for the design of the framework are presented, as well as a discussion about them.

Cite

CITATION STYLE

APA

Gélvez C., S. A., Pedraza, G., & Barrios H, C. J. (2017). A software framework for 2D mesh based simulations in discrete time with local interaction. In Communications in Computer and Information Science (Vol. 697, pp. 177–187). Springer Verlag. https://doi.org/10.1007/978-3-319-57972-6_13

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free