In ubiquitous computing environments there are an increasing number and variety of devices that can generate context data. The challenge is to timely acquire, process, and deliver these data to context-aware applications. The role of context synthesis is to generate new knowledge, as a result of a reasoning process applied to context information that is already present in the system. The success of this mechanism mainly depends on the response time that the end-user or an application must wait for the response to a context query. This paper describes and evaluates an approach to context synthesis on a mobile device to be used by a set of applications in a sports domain. A scenario based on a live race at the Super Prestige Cyclocross in Gieten, Netherlands demonstrates the use of context synthesis to dynamically compose gaps and groups of cyclists in order to provide a nearly real-time virtual ranking service. © 2008 Springer Berlin Heidelberg.
CITATION STYLE
Devlic, A., Koziuk, M., & Horsman, W. (2008). Synthesizing context for a sports domain on a mobile device. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 5279 LNCS, pp. 206–219). Springer Verlag. https://doi.org/10.1007/978-3-540-88793-5_16
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