Development of gesture interaction requires a combination of three design matters: presentation, gesture and dialog. In this contribution a first version of the tool ProGesture is introduced. The objective of its development is to cope with the resulting presentation-gesture-dialog design space in a flexible way. On the one hand, it aims at the early development phases, i.e. at rapid prototyping of 3D-gestures in combination with first UI sketches, such as mockups. On the other hand, it focuses on dialog and presentation modeling, and on testing based on executable models aiming at a smooth transition from informal UI sketches to formal models. © 2014 Springer International Publishing.
CITATION STYLE
Bomsdorf, B., & Blum, R. (2014). Early prototyping of 3D-gesture interaction within the presentation- gesture-dialog design space. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 8511 LNCS, pp. 12–23). Springer Verlag. https://doi.org/10.1007/978-3-319-07230-2_2
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