Craft making is associated with tradition, cultural preservation, and skilled hand-making techniques. While there are examples of digital craft making analyses in the literature, Augmented Reality (AR) applied to craft making practice has not been explored, yet applying AR to craft making practices could bring insight into methods of combining virtual and physical materials. This paper investigates how AR is considered by craft makers. We find that narrative is essentially physically located in craft objects, and while virtual elements may describe and annotate an artefact, it is not considered part of the craft artefact’s narrative.
CITATION STYLE
Edlin, L., Liu, Y., Bryan-Kinns, N., & Reiss, J. (2020). Exploring Augmented Reality as Craft Material. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 12428 LNCS, pp. 54–69). Springer Science and Business Media Deutschland GmbH. https://doi.org/10.1007/978-3-030-59990-4_5
Mendeley helps you to discover research relevant for your work.