Training in medical practices requires materials, patients and a context that allows students to become familiar with the environment and tools. However, this is not always easy to achieve. Immersive virtual reality can be a suitable tool for moving from theoretical studies to practice in a real context. This paper describes the process of analysis, design and development of a virtual environment in which lumbar puncture can be performed. It is a project in development that combines medical research with the latest advances in extended reality to improve the training possibilities of medical students.
CITATION STYLE
Villar-López, M. B., Gómez-Cambronero, Á., Suarez, D., & Remolar, I. (2023). Development of an Immersive Virtual Reality System to Practice the Lumbar Puncture Manoeuvre. In Lecture Notes in Networks and Systems (Vol. 769 LNNS, pp. 97–106). Springer Science and Business Media Deutschland GmbH. https://doi.org/10.1007/978-3-031-42134-1_10
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