This paper is concerned with the post-processing of motion-captured data. The post-processing is needed for several reasons: jerky motions due to sensor noise, violation of body constraints such as extraneous joint D.O.Fs, generation of new motion by editing existing motion data, and application of a motion to different character models. In this paper, the process of generating animated motion is viewed as a dynamic system, which takes the captured motion as input. Within a single Kalman filter framework, we were able to handle the following problems effectively: satisfaction of physical constraints inherent to human body, user-specified kinematic constraints, motion transition, and noise reduction.
CITATION STYLE
Sul, C. W., Jung, S. K., & Wohn, K. (1998). Synthesis of human motion using Kalman filter. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 1537, pp. 100–112). Springer Verlag. https://doi.org/10.1007/3-540-49384-0_8
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