Improving the Usability of a MAS DSML

9Citations
Citations of this article
10Readers
Mendeley users who have this article in their library.
Get full text

Abstract

Context: A significant effort has been devoted to the design and implementation of various domain-specific modeling languages (DSMLs) for the software agents domain. Problem: Language usability is often tackled in an ad-hoc way, with the collection of anecdotal evidence supporting the process. However, usability plays an important role in the productivity, learnability and, ultimately, in the adoption of a MAS DSML by agent developers. Method: In this chapter, we discuss how the principles of The “Physics” of Notations (PoN) can be applied to improve the visual notation of a MAS DSML, called SEA_ML and evaluate the result in terms of usability. Results: The evolved version of the language, SEA_ML++, was perceived as significantly improved in terms of icons comprehensibility, adequacy and usability, as a direct result of employing the principles of PoN. However, users were not significantly more efficient and effective with SEA_ML++, suggesting these 2 properties were not chiefly constrained by the identified shortcomings of the SEA_ML concrete syntax.

Cite

CITATION STYLE

APA

Miranda, T., Challenger, M., Tezel, B. T., Alaca, O. F., Barišić, A., Amaral, V., … Kardas, G. (2019). Improving the Usability of a MAS DSML. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 11375 LNAI, pp. 55–75). Springer Verlag. https://doi.org/10.1007/978-3-030-25693-7_4

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free